Magic Teams

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STEVE F

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Re: Magic Teams

PostFri Feb 08, 2019 12:29 am

Freeman's comments resonate the most with me, at least so far.
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J-Pav

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Re: Magic Teams

PostSun Feb 10, 2019 10:32 pm

Remember too, you only have to win one league at a time. Whether or not a team can repeat is really of little importance. However, it can be worth knowing that it’s completely possible to build a winning team that does not in fact win (unless given the right conditions). Sometimes it’s not you, it’s the environment. Sometimes it’s not the environment, it’s you.

I guess the purpose of discussing Magic Teams is figure out if you can minimize the environmental impact on your team by building a bulletproof “road” roster. So far I’ve offered hitters park pitchers combined with pitchers park hitters in a pitcher friendly park (or, six or more RHB [or LHB] can be put in a slanted park).

Are there any other suggestions out there?
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childsmwc

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Re: Magic Teams

PostTue Feb 12, 2019 3:37 am

J-Pav,

We have discussed in the past that my preferred strategy is a hitter heavy line up in a pitcher friendly ballpark. Spend as little as possible on pitchers, but they have to be low whip high BP HR's to maximize their value. I do believe that this translates better when you go on the road than a HR based team playing on the road in a pitchers park. Yes you can get killed if the BP HR's start rolling on the road, but you still have a low whip pitcher, that should limit the number of runs scoring per HR, while BA and Slg. from Doubles translates into any ballpark.

I'm not playing enough these days to see how well it works in this environment. I will say the low overall OBP from the last few years, tends to make my strategy tougher, because OBP is much rarer and usually more expensive in recent seasons.

Mark
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J-Pav

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Re: Magic Teams

PostTue Feb 12, 2019 4:51 pm

That makes a lot of sense - I may have to give it a go one more time and try it your way.

Evaluating my finished leagues for more clues, I have found nothing which suggests ballparks matter much in the way of rings, home wins or road wins. It seemed like every league had a unique park win the championship. Having put the microscope to it I was really expecting some trends or at least hints of trends to start confessing. The thing I found most surprising was that road records are important, but not the be all end all. Many best record road teams failed to make the playoffs. Same for best home record teams.

As freeman pointed out, there’s this delicate balance that appears to be necessary. You only need to win “just enough” at home, and “just enough” on the road to be successful. Building for your ballpark and winning 50 at home certainly helps, but it’s no sure ticket, so thinking a little bit more about balance seems a good strategery.

It looks like I need to spend more time on personnel and less on ballparks... :ugeek:
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freeman

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Re: Magic Teams

PostWed Feb 13, 2019 2:42 am

I borrowed/stole most of your ideas for my team in Fenway and working out ok so far--18-9.
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J-Pav

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Re: Magic Teams

PostMon Feb 18, 2019 12:29 pm

The general cliches are to just “win 5 of every 9” (for 90 wins), or “win 2 out of 3 at home and play .500 on the road” (for 94 wins). Statistically you’re better at home, but your road record (17-10 as of today) is phenomenal.

https://365.strat-o-matic.com/league/439090

Lots of baseball left to be played still, but definitely the hot start you want...
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the ghost of roger maris

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Re: Magic Teams

PostMon Feb 18, 2019 1:00 pm

72 games within your division....I was able to make hay in the division as 2 of my divisional foes had no lefties in the pen and another only had a loogie....so I used waivers to change up my outfielders to take advantage of that....
vivan Correcaminos! Andale! Andale!
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