Re: NLD 52 - See See CC League
Posted: Thu Oct 24, 2019 1:21 am
It's a sign of the apocalypse! We won our first series after losing 8 straight! I guess even a blind squirrel finds a nut from time-to-time.
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Mgr .. . W SI HR 1-R Pyt Rolls UE/E Inj Luck Fctr
Jeep... 70 +9% +17% +4 0 +1.5% 58% -6 3.5
Falcon. 55 +8% -6% +6 +2 -0.2% 55% -29 1.5
KLX.... 68 +1% +5% -2 0 +1.2% 50% -3 1
BigA... 64 +8% +8% -3 +1 -0.3% 68% -38 0.5
Doug... 59 -7% +2% +4 0 -0.4% 48% -47 0.5
Smokey. 68 -0% +4% +1 0 +1.2% 59% +11 0
dale... 61 -8% -5% -1 +1 -0.7% 61% -31 -0.5
Spider. 62 +10% -12% -4 -1 -0.2% 82% -43 -1
Stoney. 63 -2% -20% +1 -2 -0.2% 38% -40 -1
Millerm 58 -5% +2% +3 +3 -2.1% 79% -27 -2
Semper. 66 -11% -14% +2 0 +0.6% 62% -28 -2
JTJ.... 62 -7% -18% -11 -5 -0.4% 54% +15 -6.5
Spider 67 wrote:Joe, I think I understand most of the luck factors(which are always interesting to see) except for my injury rating - where both my team and yours have similar injury days (actually the same after last night), but my rating is -47 and yours is +15. Do you consider "expected" injury levels - which would be high for my team?
milleram wrote:With injury ratings--do you take into account a guy can't be injured when he is injured --so to speak.
If a guy goes down--he can't be hurt again till he comes off the injury list--so this tends to drive injury games down some overall--the effect gets larger the higher the injury rating---there was a whole big article about that a few years ago when I asked about injuries--Clowntime provided some nice math down the post..
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